Frama-C API - Project
Projects management.
A project groups together all the internal states of Frama-C. An internal state is roughly the result of a computation which depends of an AST. It is possible to have many projects at the same time. For registering a new state in the Frama-C projects, apply the functor State_builder.Register
.
Types for project
include Datatype.S_no_copy with type t = Project_skeleton.t
val packed_descr : Structural_descr.pack
Packed version of the descriptor.
val reprs : t list
List of representants of the descriptor.
val pretty : Stdlib.Format.formatter -> t -> unit
Pretty print each value in an user-friendly way.
val mem_project : (Project_skeleton.t -> bool) -> t -> bool
mem_project f x
must return true
iff there is a value p
of type Project.t
in x
such that f p
returns true
.
module Datatype : Datatype.S_with_collections with type t = Project_skeleton.t
Type of a project.
Operations on all projects
val create : string -> t
Create a new project with the given name and attach it after the existing projects (so the current project, if existing, is unchanged). The given name may be already used by another project. If there is no other project, then the new one is the current one.
val register_create_hook : (t -> unit) -> unit
register_create_hook f
adds a hook on function create
: each time a new project p
is created, f p
is applied.
The order in which hooks are applied is the same than the order in which hooks are registered.
val current : unit -> t
The current project.
val is_current : t -> bool
Check whether the given project is the current one or not.
val iter_on_projects : (t -> unit) -> unit
iteration on project starting with the current one.
val fold_on_projects : ('a -> t -> 'a) -> 'a -> 'a
folding on project starting with the current one.
val find_all : string -> t list
Find all projects with the given name.
Clear all the projects: all the internal states of all the projects are now empty (wrt the action registered with register_todo_after_global_clear
and register_todo_after_clear
.
Operations on one project
Most operations have one additional selection as argument. If it is specified, the operation is only applied on the states of the given selection on the given project. Beware that the project may become inconsistent if your selection is incorrect.
val get_name : t -> string
Project name. Two projects may have the same name.
val get_unique_name : t -> string
val set_name : t -> string -> unit
Set the name of the given project.
val from_unique_name : string -> t
Return a project based on unique_name
.
val set_current : ?on:bool -> ?selection:State_selection.t -> t -> unit
Set the current project with the given one. The flag on
is not for casual users.
val register_after_set_current_hook : user_only:bool -> (t -> unit) -> unit
register_after_set_current_hook f
adds a hook on function set_current
. The project given as argument to f
is the old current project.
- If
user_only
istrue
, then each timeset_current
is directly called by an user of this library,f ()
is applied. - If
user_only
isfalse
, then each timeset_current
is applied (even indirectly throughProject.on
),f ()
is applied. The order in which each hook is applied is unspecified.
val on : ?selection:State_selection.t -> t -> ('a -> 'b) -> 'a -> 'b
on p f x
sets the current project to p
, computes f x
then restores the current project. You should use this function if you use a project different of current ()
.
set_keep_current b
keeps the current project forever (even after the end of the current on
) iff b
is true
.
val copy : ?selection:State_selection.t -> ?src:t -> t -> unit
Copy a project into another one. Default project for src
is current ()
. Replace the destination by src
. For each state to copy, the function copy
given at state registration time must be fully implemented.
val create_by_copy : ?selection:State_selection.t -> ?src:t -> last:bool -> string -> t
Return a new project with the given name by copying some states from the project src
. All the other states are initialized with their default values. Use the save/load mechanism for copying. Thus it does not require that the copy function of the copied state is implemented. All the hooks applied when loading a project are applied (see load
). If last
, then remember that the returned project is the last created one.
Register a hook to call at the end of create_by_copy
. The first argument of the registered function is the copy source while the second one is the created project.
val clear : ?selection:State_selection.t -> ?project:t -> unit -> unit
Clear the given project. Default project is current ()
. All the internal states of the given project are now empty (wrt the action registered with register_todo_before_clear
).
val register_todo_before_clear : (t -> unit) -> unit
Register an action performed just before clearing a project.
val register_todo_after_clear : (t -> unit) -> unit
Register an action performed just after clearing a project.
val remove : ?project:t -> unit -> unit
Default project is current ()
. If the current project is removed, then the new current project is the previous current project if it still exists (and so on).
val register_before_remove_hook : (t -> unit) -> unit
register_before_remove_hook f
adds a hook called just before removing a project.
Inputs/Outputs
val save : ?selection:State_selection.t -> ?project:t -> Filepath.Normalized.t -> unit
Save a given project in a file. Default project is current ()
.
val load : ?selection:State_selection.t -> ?name:string -> Filepath.Normalized.t -> t
Load a file into a new project given by its name. More precisely, load only except name file
:
- creates a new project;
- performs all the registered
before_load
actions; - loads the (specified) states of the project according to its description; and
- performs all the registered
after_load
actions.
val save_all : ?selection:State_selection.t -> Filepath.Normalized.t -> unit
Save all the projects in a file.
val load_all : ?selection:State_selection.t -> Filepath.Normalized.t -> unit
First remove all the existing project, then load all the projects from a file. For each project to load, the specification is the same than Project.load
. Furthermore, after loading, all the hooks registered by register_after_set_current_hook
are applied.
register_before_load_hook f
adds a hook called just before loading **each project** (more precisely, the project exists and but is empty while the hook is applied): if n
projects are on disk, the same hook will be called n
times (one call by project).
Besides, for each project, the order in which the hooks are applied is the same than the order in which hooks are registered.
register_after_load_hook f
adds a hook called just after loading **each project**: if n
projects are on disk, the same hook will be called n
times (one call by project).
Besides, for each project, the order in which the hooks are applied is the same than the order in which hooks are registered.
register_after_load_hook f
adds a hook called just after loading **all projects**. f
must not set the current project.
Handling the selection
val get_current_selection : unit -> State_selection.t
If an operation on a project is ongoing, then get_current_selection ()
returns the selection which is applied on. The behaviour is unspecified if this function is called when no operation depending on a selection is ongoing.
Projects are comparable values
val hash : t -> int
Undoing
module Undo : sig ... end